百鬼夜行天 发表于 2021-5-10 15:54:04

APC注入C++源码

#include "stdafx.h"

#define _WIN32_WINNT 0x0400

#include <windows.h>
#include <TlHelp32.h>
#include <iostream>
#include <string>
using namespace std;

#define DEF_BUF_SIZE 1024

// 用于存储注入模块DLL的路径全名
char szDllPath = {0} ;

// 使用APC机制向指定ID的进程注入模块
BOOL InjectModuleToProcessById ( DWORD dwProcessId )
{
DWORDdwRet = 0 ;
BOOLbStatus = FALSE ;
LPVOIDlpData = NULL ;
UINTuLen = strlen(szDllPath) + 1;
// 打开目标进程
HANDLE hProcess = OpenProcess ( PROCESS_ALL_ACCESS, FALSE, dwProcessId ) ;
if ( hProcess )
{
// 分配空间
lpData = VirtualAllocEx ( hProcess, NULL, uLen, MEM_COMMIT, PAGE_EXECUTE_READWRITE ) ;
if ( lpData )
{
// 写入需要注入的模块路径全名
bStatus = WriteProcessMemory ( hProcess, lpData, szDllPath, uLen, &dwRet ) ;
}
CloseHandle ( hProcess ) ;
}

if ( bStatus == FALSE )
return FALSE ;

// 创建线程快照
THREADENTRY32 te32 = { sizeof(THREADENTRY32) } ;
HANDLE hThreadSnap = CreateToolhelp32Snapshot ( TH32CS_SNAPTHREAD, 0 ) ;
if ( hThreadSnap == INVALID_HANDLE_VALUE )
return FALSE ;

bStatus = FALSE ;

// 枚举所有线程
if ( Thread32First ( hThreadSnap, &te32 ) )
{

do{

// 判断是否目标进程中的线程
if ( te32.th32OwnerProcessID == dwProcessId )
{

// 打开线程
HANDLE hThread = OpenThread ( THREAD_ALL_ACCESS, FALSE, te32.th32ThreadID ) ;

if ( hThread )
{

// 向指定线程添加APC
DWORD dwRet = QueueUserAPC ( (PAPCFUNC)LoadLibraryA, hThread, (ULONG_PTR)lpData ) ;

if ( dwRet > 0 )
bStatus = TRUE ;
CloseHandle ( hThread ) ;
}

}

}while ( Thread32Next ( hThreadSnap, &te32 ) ) ;

}

CloseHandle ( hThreadSnap ) ;
return bStatus;
}


int _tmain(int argc, _TCHAR* argv[])
{

// 取得当前工作目录路径
GetCurrentDirectoryA ( DEF_BUF_SIZE, szDllPath ) ;

// 生成注入模块DLL的路径全名
strcat_s ( szDllPath, "\\fddll" ) ;

DWORD dwProcessId = 0 ;

// 接收用户输入的目标进程ID
while ( cout << "请输入目标进程ID:" && cin >> dwProcessId && dwProcessId > 0 )
{
BOOL bRet = InjectModuleToProcessById ( dwProcessId ) ;
cout << (bRet ? "注入成功!":"注入失败!") << endl ;
}

return 0;

}
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